Now consider you've only tapped those who are paying attention to Keen. Consider where many players are coming from: While I can appreciate a space sandbox, if we're going after the 'engineer sandbox in space' players, planets in a universe fit like a pair of fuzzy socks. I've explained why in a few threads, but to recap Īn immersive space game isn't an immersive space game if it lacks immersion. I'm very happy to hear pro-planets have the ear of Keen.Ĭelestial bodies are essential for the UX. Not for now, for now lets get the basics of the game going. But I think it should be a game update /patch / dlc of somekind in the future. I'm afraid of the polygon count/slow down if you do seamless landing. I think it would be neat at some point in the game to be able to colonize mars or something like that. atmosphere only.īut picture way more bloom has you get closer! (I couldn't find the actual picture of the effects in that game) It worked very well.ī) Render simple sphere's but don't allow landing. I'd like you to consider something along the lines of what homeworld 2 did.īasically, they made backgrounds that made you feel like objects were present "somewhere out there" but weren't. Since I'm not sure on the scope that we are talking about here.
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